local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133212039
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 39001
L2_1.gadget_id = 70220048
L3_1 = {}
L3_1.x = -3741.137
L3_1.y = 241.2
L3_1.z = -2452.36
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 350.792
L3_1.y = 4.222
L3_1.z = 345.045
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 39002
L3_1.gadget_id = 70220048
L4_1 = {}
L4_1.x = -3741.11
L4_1.y = 241.112
L4_1.z = -2450.087
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 39.551
L4_1.z = 349.196
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 39001
L5_1 = 39002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
